[community profile] acatalepsy_rpg info post

Jul. 7th, 2018 08:20 pm
winn: (69)
[personal profile] winn
IC INFO;
CHARACTER NAME: Winn Schott
AGE: 29
CANON: DCTV (Supergirl)
CANON POINT: 1x13
HISTORY: arrowverse wiki
PERSONALITY:
Raindrops on Karas and whiskers on spaceships, bright copper wires and warm synthetic fibers, they're way lighter, and more pleasant! woolen cosplays, bright pizza boxes tied up in string - these are a few of Winn's favorite things!

Winn is a whole mess of contradictions. He's insecure; in his body, in his people skills, in his worth to others. His father prioritized vengeance over watching him grow up, over being his father, and in that moment when he needed his mother most - she disappeared. To Winn that was an abandonment he couldn't get over. As a result, the people in his life are viewed as 'never-gonna-happen' - a string of disappointments in the making, rendering it pretty difficult for him to make friends despite his very social nature and easy charm. As far as we're shown, Kara is his only real friend, and it is only after about 2 years of friendship that he's started to open up a little bit to her. James he made an effort with for Kara, and only after he was romantically rejected by her partly because he's extremely jealous of the man (physically, emotionally, and of his romantic chances with Kara) - but partly because he simply doesn't connect that well with people. His s.1 arc has been learning to trust them, to befriend them, to - heaven forbid!! - lean on them a little bit and need them back. He never talks about friends outside of work, friends from college, foster families he stayed in touch with, he makes no move towards befriending Kara's sister - that relationship evolved naturally when she saw his worth and reached out to him for help. In fact, he doesn't reach out to any character who doesn't extend the leaf of friendship towards him first, and his desk is covered with toys - but not a single photo of a loved one.

That being said, once someone extends a hand to him, they get a loyalty in return that is unbreakable. He would do anything for Kara, no matter how uncomfortable it makes him, how much it scares him, and even - how illegal it is. As he opens up to more and more people he also lets them push him into more and more new experiences, roles and responsibilities, without losing sight of his moral center. He's afraid of letting people down, of losing them, so he rarely stands up to them but when he does - it's usually to keep them safe. He feels like a coward, especially surrounded as he is by powerful dominant people who willingly charge into battle, but he has an unending and in his current canon point still mostly untapped inner strength and courage that make him a hero all on his own.

Winn tends to mask his pain, smile like everything is going right with the world, and find something silly to be excited about to pretend like his heart isn't breaking inside. That doesn't mean that his excitement or his love of "silly" things aren't genuine - but they're also a convenient defense mechanism. He hinted at it being partly a result of trying to avoid the horror-mixed-sympathy that comes with people finding out about his past, but it's also a core personality trait he got from his father; his dad always bottled things up. Out of fear of turning out like him, Winn has declared the opening of a new, more honest leaf, in episode 10, he says "Kara I cannot keep bottling things up, I am too afraid of what could happen" but lifelong habits are hard to break, and real feelings do remain difficult for him to discuss - and deal with. That being said, he's not nearly as good at hiding his pain as he thinks, his best friend simply doesn't doubt the rather fragile front he puts on.

So about those silly things that make him so damn excited: Winn is a nerd. He loves and gets very easily (and at times inappropriately) over-excited about sci-fi, fantasy, movies, TV, video games, cosplay, science, adult collectibles (which to him is a dressed-up name for toys, and not anything r-rated), and the cyber world. He contributed to a site discussing the existence of aliens (other than superman) on earth long before he knew about Supergirl, or just how right he was, and no earthly or extraterrestrial system is beyond his reach - but more on that in the abilities section! What matters here, is pointing out how dedicated he is to his crafts. His many lonely hours having a virtually-non-existent social life were not spent idly; he's curious, he's brilliant, and he knows how to motivate himself. When it comes to his hacking skills, he is nothing but confidant - but it's completely justified.

And finally, Winn is pretty good at reading people, and cares deeply for them as well, even when they're being mean to him. He knows when people are upset and faking it, and he can usually determine the reason for it, too. He can tell when his friends are stretching the truth - or avoiding it altogether, and when his confidence grows also calls them out on it - except for Kara, she stands on a pedestal so high no accomplishment could allow him to offer more than mild criticism. While most people learned to talk to people, Winn's learned to observe them. As a very sensitive, highly-emotional person himself - he's very in tune with other people's feelings.

CANON POWERS: super genius. Winn can hack anything, build anything, pull whatever randomly crucial piece of information is needed out of his interested-in-everything-and-understands-everything ass, he's got a knack for languages (hacking in alien code he's never seen before? that's a half hour job, 45 minutes max, right?). also seamstress extraordinaire.
OTHER: that's all folks

GAME INFO;
CRAU INFO: N/A
MAGIC ABILITY: human 3-D printer; basically, the ability to draw every individual part of a machine - life sized - and use those parts to build the machine. for example if we take a computer - without a doubt one of the first things he'll focus on putting together - for use and familiarity - it means he has to draw every chip, every part, to exact detail and then assemble them when done. a long process. when it comes to tech he invents - that would take a lot of trial and error and therefore - even longer. there will may be some explosions. sorry!
ANY WEAPONS/MAGICAL ITEMS?: wit! it's more of a tool - but a pocket knife, the kind that has a ton of tools in it.
ANY PETS?: he's the pet.

Profile

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Winn Schott

July 2018

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